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Sally Im
Sally Im
VFX Artist @ Treyarch
Philadelphia, United States

Summary

FX Artist from Philadelphia with a specialty in particles, simulations, and destruction.

Skills

Visual EffectsParticle EffectsCloth SimulationRiggingRendering3D Modeling3D AnimationGame Development

Software proficiency

Houdini
Houdini
Maya
Maya
Python
Python
C++
C++
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Call of Duty: Black Ops 6
    • Year
      2024
    • Role
      VFX Artist
    • Company
      Treyarch
    • Video Game
      Call of Duty: Black Ops Cold War
    • Year
      2020
    • Role
      Associate VFX Artist
    • Company
      Treyarch

Experience

  • VFX Artist (Simulations & Destruction) at Treyarch
    Los Angeles, US
    January 2022 - Present

    • Created ambient FX for multiplayer maps and gameplay FX for weapons and items.

    • Responsible for animating, rigging, and optimizing simulations and destruction for environmental assets

    • Contributed to the development of technology and pipeline tools

  • Contract VFX Artist at Treyarch
    Los Angeles (Remote), US
    September 2021 - December 2021

  • FX Intern at Treyarch
    Los Angeles (Remote), US
    June 2021 - August 2021