One of the first maps I was able to work on for Call of Duty! Super happy to be able to share this and see it all come together!
I was responsible for set dressing, optimization, and FX creation for the map.
Textures, models, and FX assets were drawn from a shared internal library.
Special thanks to Austin Farris for the support and the incredible VFX team over at Treyarch.
Not for download or distribution without prior written approval from Activision